<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Engate.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="ft300_normal.png"/>
    <File fileId="3" filename="ft300_vmask.png"/>
    <File fileId="4" filename="../shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="ft300_mat" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.7084 0.0137 0.0137 0"/>
      <CustomParameter name="colorMat1" value="0.855 0.8388 0.016 1"/>
      <CustomParameter name="colorMat2" value="0.1878 0.1878 0.1878 0"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="Engate.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="attachable" nodeId="10">
      <Shape name="supportArm" shapeId="1" clipDistance="300" nodeId="11" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="col" translation="0 0.475543 -1.03499" shapeId="2" visibility="false" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="12" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
