<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Modelo.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="8" filename="Chassi_diffuse.png"/>
    <File fileId="9" filename="Chassi_normal.png"/>
    <File fileId="10" filename="Chassi_specular.dds"/>
    <File fileId="1" filename="Pecas_diffuse.png"/>
    <File fileId="2" filename="Pecas_normal.png"/>
    <File fileId="3" filename="Pecas_specular.dds"/>
    <File fileId="4" filename="../../shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="Chassi_mat" materialId="5" customShaderId="4">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="Pecas_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Modelo.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Modelo" clipDistance="300" nodeId="16">
      <Shape name="Chassi" shapeId="1" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="6,5"/>
      <Shape name="Roda" shapeId="2" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Cubo" shapeId="3" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Lavanca" shapeId="4" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Estrela2" shapeId="5" clipDistance="300" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Disco" shapeId="6" clipDistance="300" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Rolete" shapeId="7" clipDistance="300" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="PuxadorEsteira" shapeId="8" clipDistance="300" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="25" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.5" softShadowsLightDistance="15" softShadowsDepthBiasFactor="1" softShadowsMaxPenumbraSize="0.5" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500"/>
  </Scene>

</i3D>
