<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="car" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Street 2022</en>
			</name>
        <specs>
            <power>300</power>
            <maxSpeed>120</maxSpeed>
         
            <combination xmlFilename="$data/vehicles/thunderCreek/fst990/fst990.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_car</function>
        </functions>
        <storePacks>
            <storePack>STARTER_ANIMALS</storePack>
            <storePack>STARTER_TRANSPORT</storePack>
        </storePacks>
        <image>store_street2022.dds</image>
        <price>15000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <category>cars</category>

        <vertexBufferMemoryUsage>2622720</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>703744</indexBufferMemoryUsage>
        <textureMemoryUsage>3801088</textureMemoryUsage>
        <audioMemoryUsage>423704</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_car</typeDesc>
        <filename>street2022.i3d</filename>
        <sounds filename="$data/vehicles/lizard/pickup2017/sounds/pickup2017.xml"/>
        <size width="2.1" length="5.5" height="1.85" lengthOffset="-0.08"/>
        <components>
            <component centerOfMass="0 0 0.11" solverIterationCount="10" mass="800"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="800"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="800"/>
			<joint component1="1" component2="2" node="0>3|0" rotLimit="0 0 0.05" rotLimitSpring="0 0 40" transLimitSpring="5000 200 5000" transLimitDamping="20 20 20" rotLimitDamping="0 0 30" maxRotDriveForce="0 0 5" rotDriveRotation="0 0 0" rotDriveSpring="0 0 30" rotDriveDamping="0 0 15"/>
			<joint component1="1" component2="3" node="0>3|1" rotLimit="0 0 10" rotLimitSpring="0 0 40" transLimitSpring="5000 200 5000" transLimitDamping="20 20 20" rotLimitDamping="0 0 30" maxRotDriveForce="0 0 15" rotDriveRotation="0 0 0" rotDriveSpring="0 0 30" rotDriveDamping="0 0 15"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="CAR"/>
        <mapHotspot type="CAR"/>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT">
                <wheels autoRotateBackSpeed="2.3">
                    <wheel filename="$data/shared/wheels/tires/continental/terrainContactHT/265_65R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="rimsCar02">
                        <physics rotSpeed="1" restLoad="0.6" repr="wheelFrontLeftRepr" driveNode="wheelFrontLeft" forcePointRatio="0.3" initialCompression="25" suspTravel="0.13" spring="17.5" damper="3" frictionScale="2.5" yOffset="-0.013"/>
						<steering node="steeringBarFront" nodeMinTransX="0.035" nodeMaxTransX="-0.035"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/terrainContactHT/265_65R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="rimsCar02">
                        <physics rotSpeed="1" restLoad="0.6" repr="wheelFrontRightRepr" driveNode="wheelFrontRight" forcePointRatio="0.3" initialCompression="25" suspTravel="0.13" spring="17.5" damper="3" frictionScale="2.5" yOffset="-0.013"/>
						<steering node="steeringBarFront" nodeMinTransX="0.035" nodeMaxTransX="-0.035"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/terrainContactHT/265_65R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="rimsCar02">
                        <physics rotSpeed="0" restLoad="0.6" repr="wheelBackLeft" forcePointRatio="0.3" initialCompression="25" suspTravel="0.14" spring="16.5" damper="3" frictionScale="3" yOffset="-0.013"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/terrainContactHT/265_65R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="rimsCar02">
                        <physics rotSpeed="0" restLoad="0.6" repr="wheelBackRight" forcePointRatio="0.3" initialCompression="25" suspTravel="0.14" spring="16.5" damper="3" frictionScale="3" yOffset="-0.013"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT02">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel configId="rimsPickup03"/>
                    <wheel configId="rimsPickup03"/>
                    <wheel configId="rimsPickup03"/>
                    <wheel configId="rimsPickup03"/>
                </wheels>
            </wheelConfiguration>
			
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>
    <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>
        <sharedLight linkNode="0>0|7|2|5" filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml"/>
        <sharedLight linkNode="0>0|7|2|6" filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml"/>
        <sharedLight linkNode="0>0|2|0|1|0|0" filename="$data/shared/assets/lights/lizard/rearLight23Red.xml"/>
        <sharedLight linkNode="0>0|2|0|1|0|1" filename="$data/shared/assets/lights/lizard/rearLight23Red.xml"/>
        <sharedLight linkNode="0>0|2|0|1|0|2" filename="$data/shared/assets/lights/lizard/rearLight51.xml"/>
        <sharedLight linkNode="0>0|2|0|1|0|3" filename="$data/shared/assets/lights/lizard/rearLight51.xml"/>
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="2"/>
                <light node="highBeamLow" lightTypes="2"/>
            </low>
            <high>
                <light node="frontLightHigh" lightTypes="2" />
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="backLightsHigh" lightTypes="0"/>
                <light node="highBeamHigh" lightTypes="1"/>
                <light node="0>0|2|2|11|1" lightTypes="1"/>
                <brakeLight node="brakeLightsHigh"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightRight node="turnLightRightFront"/>
                <reverseLight node="reverseLightHigh"/>
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>
        <staticLightCompounds>
            <staticLightCompound>
                <node node="luzsta" intensity="15" uvSlotIndex="6"/>
                <node node="luzsta1" intensity="15" uvSlotIndex="2"/>
                <node node="0>0|2|1|2|0" intensity="5" uvSlotIndex="11"/>
                <node node="0>0|2|1|2|1" intensity="5" uvSlotIndex="12"/>
                <node node="0>0|2|1|3|0" intensity="8" />
                <node node="0>0|2|1|3|1" intensity="8" />
                <node node="0>0|2|1|5|0" intensity="15" lightTypes="1"/>
         <node node="0>0|7|5|0|2|0" intensity="8" />
         <node node="0>0|7|5|1|2|0" intensity="8" />

				

       
            </staticLightCompound>
        </staticLightCompounds>
        <dashboards>
         
            <dashboard displayType="EMITTER" valueType="lightState" node="iconHazard_decals" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="defaultLight_decal" intensity="0.2" lightTypes="0" baseColor="SHARED_BLACK2" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleSpeed" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleFuel" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleRPM" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleTemperature" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="turnLight" node="leverTurnlight" minRot="0 0 -15" maxRot="0 0 15" doInterpolation="true"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="iconHazard_decals" intensity="0.2"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="buttonHazard" intensity="1"/>
            <dashboard displayType="EMITTER" valueType="turnLightLeft" node="turnLightLeft_decal" baseColor="SHARED_BLACK2" intensity="0.5"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="turnLightRight_decal" baseColor="SHARED_BLACK2" intensity="0.5"/>
        </dashboards>
    </lights>
    <licensePlates defaultPlacement="BOTH">
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="ELONGATED" placementArea="0.10 0.22 0.10 0.22"/>
        <licensePlate node="0>0|7|2|4" position="BACK" preferedType="ELONGATED" placementArea="0.05 0.25 0.05 0.25"/>
    </licensePlates>
    <enterable isTabbable="true">
        <enterReferenceNode node="pickup2017_main_component1"/>
        <exitPoint node="exitPoint"/>
		<enterAnimation name="enterAnimation"/>
        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.6" transMax="40" translation="0 0 5.4" rotation="-17.5 180 0">
            
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
        </cameras>
        <mirrors>
            <mirror node="mirrorLeft_decal" prio="1"/>
            <mirror node="mirrorRight_decal" prio="1"/>
            <mirror node="mirrorInterior_decal" prio="2"/>
        </mirrors>
        <characterNode node="playerSkin" cameraMinDistance="0.5">
            <target ikChain="leftArm" targetNode="playerLeftHandTarget" poseId="narrowFingers"/>
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
        </characterNode>
        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1">
            <state node="playerRightFootTargetGas" referenceNode="pedalGas"/>
            <state node="playerRightFootTargetBrake" referenceNode="pedalBrake"/>
        </characterTargetNodeModifier>
        <passengerSeats>
            <passengerSeat node="passengerSeat01" exitPoint="passengerSeat01ExitPoint" outdoorCameraIndex="1">
                <camera node="passengerSeat01Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="passengerSeat01PlayerSkin" cameraMinDistance="0.5">
                    <target ikChain="leftArm" targetNode="passengerSeat01PlayerLeftHand" poseId="flatFingers"/>
                    <target ikChain="rightArm" targetNode="passengerSeat01PlayerRightHand" poseId="flatFingers"/>
                    <target ikChain="leftFoot" targetNode="passengerSeat01PlayerLeftFoot"/>
                    <target ikChain="rightFoot" targetNode="passengerSeat01PlayerRightFoot"/>
                </characterNode>
            </passengerSeat>
			<passengerSeat node="passengerSeat02" exitPoint="passengerSeat02ExitPoint" outdoorCameraIndex="1">
                <camera node="passengerSeat02Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="passengerSeat02PlayerSkin" cameraMinDistance="0.5">
                    <target ikChain="leftArm" targetNode="passengerSeat02PlayerLeftHand" poseId="flatFingers"/>
                    <target ikChain="rightArm" targetNode="passengerSeat02PlayerRightHand" poseId="flatFingers"/>
                    <target ikChain="leftFoot" targetNode="passengerSeat02PlayerLeftFoot"/>
                    <target ikChain="rightFoot" targetNode="passengerSeat02PlayerRightFoot"/>
                </characterNode>
            </passengerSeat>
			<passengerSeat node="passengerSeat03" exitPoint="passengerSeat03ExitPoint" outdoorCameraIndex="1">
                <camera node="passengerSeat03Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="passengerSeat03PlayerSkin" cameraMinDistance="0.5">
                    <target ikChain="leftArm" targetNode="passengerSeat03PlayerLeftHand" poseId="flatFingers"/>
                    <target ikChain="rightArm" targetNode="passengerSeat03PlayerRightHand" poseId="flatFingers"/>
                    <target ikChain="leftFoot" targetNode="passengerSeat03PlayerLeftFoot"/>
                    <target ikChain="rightFoot" targetNode="passengerSeat03PlayerRightFoot"/>
                </characterNode>
            </passengerSeat>
        </passengerSeats>
        <dashboards>
            <dashboard displayType="TEXT" valueType="time" node="numbersTime" textColor="1 1 1 1" textSize="0.007" textMask="00:00" font="DIGIT" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>
    <attacherJoints>
        <attacherJoint node="trailerAttacherJointBackLow" jointType="trailerCar" lowerRotLimit="10 70 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
    </attacherJoints>
    <connectionHoses>
        <target attacherJointIndices="1" type="electric" node="electricBack" socket="electric"/>
        <target attacherJointIndices="2" type="electric" node="electricSemi" socket="electric"/>
    </connectionHoses>
    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="50"/>
        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="pedalGas" minRot="0 0 0" maxRot="-20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalBrake" minRot="0 0 0" maxRot="-20 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="60">
                        <dashboard displayType="ROT" valueType="fillLevel" node="needleFuel" minRot="60" maxRot="-5" rotAxis="3" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ACTIVE"/>
                        <exactFillRootNode node="exactFillRootNodeFuel"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <motorized statsType="car">
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="60" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration name="FireDragonfly" hp="300" price="0">
                <motor torqueScale="0.595" minRpm="1000" maxRpm="6000" maxForwardSpeed="120" maxBackwardSpeed="22" brakeForce="2.2" lowBrakeForceScale="0.1" dampingRateScale="0.4">
                    <torque rpm="1000" torque="0.9"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="3480" torque="1"/>
                    <torque rpm="4560" torque="0.75"/>
                    <torque rpm="5280" torque="0.63"/>
                    <torque rpm="6000" torque="0.2"/>
                </motor>
                <transmission autoGearChangeTime="1" gearChangeTime="0.3" name="$l10n_info_transmission_manual" axleRatio="25" startGearThreshold="0.3">
                    <directionChange useGear="true"/>
                    <backwardGear gearRatio="4.066" name="R"/>
                    <forwardGear gearRatio="4.784"/>
                    <forwardGear gearRatio="2.423"/>
                    <forwardGear gearRatio="1.443"/>
                    <forwardGear gearRatio="1.000"/>
                    <forwardGear gearRatio="0.826"/>
                    <forwardGear gearRatio="0.643"/>
                </transmission>
            </motorConfiguration>
        </motorConfigurations>
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.2" maxRpmScale="0.1"/>
        </exhaustEffects>
        <motorStartDuration>3000</motorStartDuration>
        <dashboards>
            <dashboard displayType="ROT" valueType="speed" node="needleSpeed" minRot="0" maxRot="-115" rotAxis="3" doInterpolation="true" interpolationSpeed="10" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="rpm" node="needleRPM" minRot="0" maxRot="-127" rotAxis="3" doInterpolation="true" interpolationSpeed="10" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="motorTemperature" node="needleTemperature" minRot="60" maxRot="-60" rotAxis="3" doInterpolation="true" interpolationSpeed="10" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingDirection" node="leverGears" minRot="-11 0 0" maxRot="11 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>
    <animations>
        <animation name="backDoor" isKeyframe="true">
            <part node="backDoor" startTime="0.03" endTime="1.00" startRot="0 0 0" endRot="-91 0 0"/>
            <sound template="metalClose" startTime="0.15" direction="-1" volumeScale="1.4" pitchScale="1.4" linkNode="backDoor"/>
            <sound template="metalOpen" startTime="0.15" direction="1" volumeScale="1.6" pitchScale="0.8" linkNode="backDoor"/>
            <sound template="hingeMedium" startTime="0.90" direction="-1" volumeScale="1.5" pitchScale="1.1" linkNode="backDoor"/>
        </animation>
        <animation name="wipers" isKeyframe="true">
            <part node="wiperLeft" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -6.896 -84.499"/>
            <part node="wiperRight" startTime="0" endTime="1" startRot="0 0 0" endRot="-8.546 3.816 -57.807"/>
            <sound template="wiper1" startTime="0" endTime="1" direction="1" volumeScale="1" pitchScale="0.7" fadeOut="0.1" linkNode="wiperLeft"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="1" pitchScale="0.7" fadeOut="0.1" linkNode="wiperRight"/>
        </animation>
		<animation name="enterAnimation" isKeyframe="true">
            <part node="retro_esq" startTime="0" endTime="1" startRot="0 31 0" endRot="0 0 0"/>
            <part node="retro_dir" startTime="0" endTime="1" startRot="0 -31 0" endRot="0 0 0"/>
        </animation>
		<animation name="cover">
            <part node="cobertura" startTime="0" endTime="0.01" visibility="false"/>
            <part node="cobertura" startTime="0.01" endTime="0.02" visibility="true"/>
		
          
        </animation>
    </animations>
    <wipers>
        <wiper animName="wipers">
            <state animSpeed="1.2" animPause="2.0"/>
            <state animSpeed="1.2" animPause="0.0"/>
            <state animSpeed="1.8" animPause="0.0"/>
        </wiper>
    </wipers>
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts requiresPower="false">
                    <foldingPart animationName="backDoor" speedScale="1.3"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
	<cover>
        <coverConfigurations isYesNoOption="true">
		
            <coverConfiguration name="$l10n_configuration_valueNo" price="0" >
			<objectChange node="cobertura" visibilityActive="false" />
			</coverConfiguration>
			
			
			
            <coverConfiguration name="$l10n_configuration_valueYes" price="800" openCoverWhileTipping="true">
                <cover openAnimation="cover" fillUnitIndices="1" showOnHud="true" />
            </coverConfiguration>
			
			
        </coverConfigurations>
    </cover>
    <cylindered>
        <movingTools>
            <movingTool node="backDoor">
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="bradir" referencePoint="bradirref" referenceFrame="bradirref" isActiveDirty="true" maxUpdateDistance="100" scaleZ="true"/>
            <movingPart node="braesq" referencePoint="braesqref" referenceFrame="braesqref" isActiveDirty="true" maxUpdateDistance="100" scaleZ="true"/>

			<!-- Supensão Frontal -->
		    <!-- Direito -->
			<movingPart node="BSE" referencePoint="BSEref" referenceFrame="BSEref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="BIE" referencePoint="BIEref" referenceFrame="BIEref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="HE" referencePoint="HERef" referenceFrame="HERef" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="CTE" referencePoint="CTERef" referenceFrame="CTERef" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			 <!-- Esquerdo -->
			<movingPart node="BSD" referencePoint="BSDref" referenceFrame="BSDref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="BID" referencePoint="BIDref" referenceFrame="BIDref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="HD" referencePoint="HDRef" referenceFrame="HDRef" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="CTD" referencePoint="CTDRef" referenceFrame="CTDRef" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<!-- Supensão Traseira -->
			<movingPart node="FMTD1" referencePoint="FMTD1Ref" referenceFrame="FMTD1Ref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="FMTD2" referencePoint="FMTD2Ref" referenceFrame="FMTD2Ref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			
			<movingPart node="FMTE1" referencePoint="FMTE1Ref" referenceFrame="FMTE1Ref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			<movingPart node="FMTE2" referencePoint="FMTE2Ref" referenceFrame="FMTE2Ref" isActiveDirty="true" maxUpdateDistance="30" scaleZ="true"/>
			
        </movingParts>
    </cylindered>

    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" electronicsStarting="true"/>
            <group name="MOTOR_ACTIVE" electronicsStarting="true" electronicsRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="EMITTER" node="dashboard_decals" idleValue="0" intensity="0.1" baseColor="SHARED_BLACK2" groups="MOTOR_ACTIVE"/>
        </default>
    </dashboard>
    <ai>
        <agent width="2.05" length="5.5" height="1.85" lengthOffset="1.35" frontOffset="3.09"/>
        <collisionTrigger useSize="true"/>
    </ai>
    <tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.05" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1"/>
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2"/>
                    <tensionBelt startNode="tensionBeltStart3" endNode="tensionBeltEnd3"/>
                    <sounds>
                        <addBelt template="beltOpen"/>
                        <removeBelt template="beltClose"/>
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>
    <foliageBending>
        <bendingNode minX="-1" maxX="1" minZ="-2.9" maxZ="2.68" yOffset="0.4"/>
    </foliageBending>
    <baseColorConfigurations title="$l10n_configuration_chassisColor" useDefaultColors="true">
        <material materialSlotName="body_mat"/>
    </baseColorConfigurations>
    <rimColorConfigurations useDefaultColors="true">
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME" price="1000"/>
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT"/>
    </rimColorConfigurations>
	 <designConfigurations title="$l10n_logoLizard" isYesNoOption="true">
            <designConfiguration name="$l10n_configuration_valueNo" price="0">
             <objectChange node="0>0|8|0|0|1|2" visibilityActive="true" />
             <objectChange node="0>0|12|2|0" visibilityActive="true" />
            </designConfiguration>
			<designConfiguration name="$l10n_configuration_valueYes" price="250">
             <objectChange node="0>0|8|0|0|1|2" visibilityActive="false" />
             <objectChange node="0>0|12|2|0" visibilityActive="false" />
            </designConfiguration>
        
        </designConfigurations>
		<design2Configurations title="$l10n_grade" isYesNoOption="true">
            <design2Configuration name="$l10n_configuration_valueNo" price="0">
             <objectChange node="0>0|12|2|1" visibilityActive="false" />
            </design2Configuration>
			<design2Configuration name="$l10n_configuration_valueYes" price="350">
             <objectChange node="0>0|12|2|1" visibilityActive="true" />
            </design2Configuration>
        
        </design2Configurations>
		
		<design3Configurations title="$l10n_pisante" isYesNoOption="true">
            <design3Configuration name="$l10n_configuration_valueNo" price="0">
             <objectChange node="0>0|12|2|2" visibilityActive="false" />
            </design3Configuration>
			<design3Configuration name="$l10n_configuration_valueYes" price="350">
             <objectChange node="0>0|12|2|2" visibilityActive="true" />
            </design3Configuration>
        
        </design3Configurations>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="pickup2017_main_component1" node="0>"/>
        <i3dMapping id="pickup2017_vis" node="0>0"/>
        <i3dMapping id="wheelFrontLeftRepr" node="1>0|0|0"/>
        <i3dMapping id="wheelFrontLeft" node="1>0|0|0|0|0|0"/>
        <i3dMapping id="wheelFrontRightRepr" node="1>0|1|0"/>
        <i3dMapping id="wheelFrontRight" node="1>0|1|0|0|0|0"/>
        <i3dMapping id="wheelBackLeft" node="2>0|0"/>
        <i3dMapping id="wheelBackRight" node="2>0|1"/>
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0"/>
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0"/>
        <i3dMapping id="indoorCamera" node="0>0|1|1|0"/>
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2"/>
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3"/>
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4"/>
        <i3dMapping id="plateNumberLight01_01" node="0>0|2|0|0"/>
        <i3dMapping id="plateNumberLight01_02" node="0>0|2|0|1"/>
        <i3dMapping id="pickup2017Lights_static" node="0>0|2|1|0"/>
        <i3dMapping id="pickup2017LightsGlass_static" node="0>0|2|1|1"/>
        <i3dMapping id="frontLightLow" node="0>0|2|2|0|0"/>
        <i3dMapping id="highBeamLow" node="0>0|2|2|0|1"/>
        <i3dMapping id="frontLightHigh" node="0>0|2|2|1|0"/>
        <i3dMapping id="highBeamHigh" node="0>0|2|2|1|1"/>
        <i3dMapping id="licensePlateLightHigh" node="0>0|7|2|7"/>
        <i3dMapping id="interiorScreenLight" node="0>0|2|2|11|0"/>
        <i3dMapping id="backLightsHigh" node="0>0|2|2|3|0|0"/>
        <i3dMapping id="brakeLightsHigh" node="0>0|2|2|3|2|0"/>
        <i3dMapping id="turnLightLeftFront" node="0>0|2|2|4|0|0"/>
        <i3dMapping id="turnLightRightFront" node="0>0|2|2|4|0|1"/>
        <i3dMapping id="reverseLightHigh" node="0>0|2|2|3|1|0"/>
        <i3dMapping id="exitPoint" node="0>0|3"/>
        <i3dMapping id="exhaustParticle" node="0>0|4"/>
        <i3dMapping id="licensePlateFront" node="0>0|5"/>
        <i3dMapping id="licensePlateBack" node="0>0|6"/>
   
        <i3dMapping id="backDoor" node="0>0|7|2"/>
        <i3dMapping id="steeringWheel" node="0>0|8|0|0"/>
        <i3dMapping id="playerLeftHandTarget" node="0>0|8|0|0|0"/>
        <i3dMapping id="playerSkin" node="0>0|8|1"/>
        <i3dMapping id="wiperLeft" node="0>0|8|2|0|0"/>
        <i3dMapping id="wiperRight" node="0>0|8|2|1|0"/>
        <i3dMapping id="needleFuel" node="0>0|8|3|0|0"/>
        <i3dMapping id="needleRPM" node="0>0|8|3|1|0"/>
        <i3dMapping id="needleSpeed" node="0>0|8|3|2|0"/>
        <i3dMapping id="needleTemperature" node="0>0|8|3|3|0"/>
        <i3dMapping id="leverTurnlight" node="0>0|8|3|4|0"/>
        <i3dMapping id="leverGears" node="0>0|8|3|5|0"/>
        <i3dMapping id="playerRightHandTarget" node="0>0|8|3|5|0|0"/>
        <i3dMapping id="numbersTime" node="0>0|8|3|6"/>
        <i3dMapping id="buttonHazard" node="0>0|8|3|7"/>
        <i3dMapping id="iconHazard_decals" node="0>0|8|3|8"/>
        <i3dMapping id="turnLightLeft_decal" node="0>0|8|3|9"/>
        <i3dMapping id="turnLightRight_decal" node="0>0|8|3|10"/>
        <i3dMapping id="defaultLight_decal" node="0>0|8|3|11"/>
        <i3dMapping id="pedalGas" node="0>0|8|4|0"/>
        <i3dMapping id="playerRightFootTargetGas" node="0>0|8|4|0|0"/>
        <i3dMapping id="pedalBrake" node="0>0|8|4|1"/>
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|8|4|1|0"/>
        <i3dMapping id="playerLeftFootTarget" node="0>0|8|5|0"/>
        <i3dMapping id="playerRightFootTarget" node="0>0|8|5|1"/>
        <i3dMapping id="mirrorLeft_decal" node="0>0|7|5|0|1|0|0"/>
        <i3dMapping id="mirrorRight_decal" node="0>0|7|5|1|1|0|0"/>
        <i3dMapping id="mirrorInterior_decal" node="0>0|8|6|0|0"/>
        <i3dMapping id="shadowFocusBox" node="0>0|8|7"/>
        <i3dMapping id="passengerSeat01" node="0>0|8|9|0"/>
        <i3dMapping id="passengerSeat01Camera" node="0>0|1|1|1"/>
        <i3dMapping id="passengerSeat01PlayerSkin" node="0>0|8|9|0|1"/>
        <i3dMapping id="passengerSeat01PlayerLeftFoot" node="0>0|8|9|0|2"/>
        <i3dMapping id="passengerSeat01PlayerRightFoot" node="0>0|8|9|0|3"/>
        <i3dMapping id="passengerSeat01PlayerLeftHand" node="0>0|8|9|0|4"/>
        <i3dMapping id="passengerSeat01PlayerRightHand" node="0>0|8|9|0|5"/>
        <i3dMapping id="passengerSeat01ExitPoint" node="0>0|8|9|0|6"/>
		 <i3dMapping id="passengerSeat02" node="0>0|8|9|1"/>
        <i3dMapping id="passengerSeat02Camera" node="0>0|8|9|1|0"/>
        <i3dMapping id="passengerSeat02PlayerSkin" node="0>0|8|9|1|1"/>
        <i3dMapping id="passengerSeat02PlayerLeftFoot" node="0>0|8|9|1|2"/>
        <i3dMapping id="passengerSeat02PlayerRightFoot" node="0>0|8|9|1|3"/>
        <i3dMapping id="passengerSeat02PlayerLeftHand" node="0>0|8|9|1|4"/>
        <i3dMapping id="passengerSeat02PlayerRightHand" node="0>0|8|9|1|5"/>
        <i3dMapping id="passengerSeat02ExitPoint" node="0>0|8|9|1|6"/>
		<i3dMapping id="passengerSeat03" node="0>0|8|9|2"/>
        <i3dMapping id="passengerSeat03Camera" node="0>0|8|9|2|0"/>
        <i3dMapping id="passengerSeat03PlayerSkin" node="0>0|8|9|2|1"/>
        <i3dMapping id="passengerSeat03PlayerLeftFoot" node="0>0|8|9|2|2"/>
        <i3dMapping id="passengerSeat03PlayerRightFoot" node="0>0|8|9|2|3"/>
        <i3dMapping id="passengerSeat03PlayerLeftHand" node="0>0|8|9|2|4"/>
        <i3dMapping id="passengerSeat03PlayerRightHand" node="0>0|8|9|2|5"/>
        <i3dMapping id="passengerSeat03ExitPoint" node="0>0|8|9|2|6"/>
        <i3dMapping id="trailerAttacherJointBackLow" node="0>0|9|0|0"/>
        <i3dMapping id="electricBack" node="0>0|9|1|0"/>
        <i3dMapping id="electricSemi" node="0>0|9|1|1"/>
        <i3dMapping id="tensionBelts" node="0>0|10"/>
        <i3dMapping id="tensionBeltStart1" node="0>0|10|0"/>
        <i3dMapping id="tensionBeltEnd1" node="0>0|10|0|0"/>
        <i3dMapping id="tensionBeltStart2" node="0>0|10|1"/>
        <i3dMapping id="tensionBeltEnd2" node="0>0|10|1|0"/>
        <i3dMapping id="tensionBeltStart3" node="0>0|10|2"/>
        <i3dMapping id="tensionBeltEnd3" node="0>0|10|2|0"/>
        <i3dMapping id="beltActivationTrigger" node="0>0|10|3"/>
        <i3dMapping id="dashboard_decals" node="0>0|8|3|14"/>
        <i3dMapping id="exactFillRootNodeFuel" node="0>0|13"/>
        <i3dMapping id="luzsta" node="0>0|2|1|1|0"/>
        <i3dMapping id="luzsta1" node="0>0|2|1|0|0"/>
		
		<!-- Supensão -->
		<!-- Direito -->
		 <i3dMapping id="BSE" node="0>0|0|0|0|0"/>
		 <i3dMapping id="BSEref" node="1>0|2|0|0"/>
		 <i3dMapping id="BIE" node="0>0|0|0|1|0"/>
		 <i3dMapping id="BIEref" node="1>0|2|0|1"/>
		 <i3dMapping id="HE" node="0>0|0|1|0|0"/>
		 <i3dMapping id="HERef" node="1>0|2|1|0"/>
		 <i3dMapping id="CTE" node="1>0|0|0|0|0|3|0|0"/>
		 <i3dMapping id="CTERef" node="0>0|0|4|0"/>
		 <!-- Esquerdo -->
		 <i3dMapping id="BSD" node="0>0|0|0|2|0"/>
		 <i3dMapping id="BSDref" node="1>0|2|0|2"/>
		 <i3dMapping id="BID" node="0>0|0|0|3|0"/>
		 <i3dMapping id="BIDref" node="1>0|2|0|3"/>
		 <i3dMapping id="HD" node="0>0|0|1|1|0"/>
		 <i3dMapping id="HDRef" node="1>0|2|1|1"/>
		 <i3dMapping id="CTD" node="1>0|1|0|0|0|3|0|0"/>
		 <i3dMapping id="CTDRef" node="0>0|0|4|1"/>
		 
		 <i3dMapping id="FMTD1" node="0>0|0|2|0|0|0|0"/>
		 <i3dMapping id="FMTD1Ref" node="2>0|3|0|0|0"/>
		 <i3dMapping id="FMTD2" node="0>0|0|2|0|0|1|0"/>
		 <i3dMapping id="FMTD2Ref" node="2>0|3|0|0|1"/>
		 
		 <i3dMapping id="FMTE1" node="0>0|0|2|0|1|0|0"/>
		 <i3dMapping id="FMTE1Ref" node="2>0|3|0|1|0"/>
		 <i3dMapping id="FMTE2" node="0>0|0|2|0|1|1|0"/>
		 <i3dMapping id="FMTE2Ref" node="2>0|3|0|1|1"/>
		 
		 
		 <i3dMapping id="steeringBarFront" node="0>0|0|3"/>
		 <i3dMapping id="bradir" node="0>0|0|3|2|0"/>
		 <i3dMapping id="bradirref" node="1>0|1|0|0|0|2"/>
		 <i3dMapping id="braesq" node="0>0|0|3|1|0"/>
		 <i3dMapping id="braesqref" node="1>0|0|0|0|0|2"/>
		 
		 <i3dMapping id="retro_esq" node="0>0|7|5|0"/>
		 <i3dMapping id="retro_dir" node="0>0|7|5|1"/>
		 <i3dMapping id="cobertura" node="0>0|12|2|3"/>
		 
	
		 
		
    </i3dMappings>
</vehicle>
