<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bandeira.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
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    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.png"/>
    <File fileId="3" filename="$data/shared/default_specular.png"/>
  </Files>


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    <Material name="bandeirabr_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="displacementSpeedFrequency" value="0.1 -9 -10 5"/>
    </Material>
    <Material name="lambert1" materialId="17" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="6">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="bandeira.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Bandeira_1" translation="-0.998143 3.03544 0.00757544" rotation="180 90 180" scale="0.127 0.126824 0.127" nodeId="10">
      <Shape name="Bandeira" translation="-0.117605 1.6268 0.0752498" rotation="-1.59695 -6.96179 1.23003" scale="1.87967 2.00272 1.664" shapeId="1" clipDistance="300" nodeId="11" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="Cylinder001" translation="-0.101942 -2.10835 0.0850003" scale="0.00714073 0.0242879 0.00875599" shapeId="2" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="17"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
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      <Attribute name="MaxHandle" type="integer" value="3"/>
      <Attribute name="mrFBXASC032displacementFBXASC032edgeFBXASC032length" type="float" value="2"/>
      <Attribute name="mrFBXASC032displacementFBXASC032maxFBXASC032displace" type="float" value="20"/>
      <Attribute name="mrFBXASC032displacementFBXASC032method" type="integer" value="6"/>
      <Attribute name="mrFBXASC032displacementFBXASC032parametricFBXASC032subdivisionFBXASC032level" type="integer" value="5"/>
      <Attribute name="mrFBXASC032displacementFBXASC032smoothingFBXASC032on" type="boolean" value="true"/>
      <Attribute name="mrFBXASC032displacementFBXASC032useFBXASC032globalFBXASC032settings" type="boolean" value="true"/>
      <Attribute name="mrFBXASC032displacementFBXASC032viewFBXASC032dependent" type="boolean" value="true"/>
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  </UserAttributes>

</i3D>
